Jook Leung from 360VR came in today to shoot a few panoramas of our Luce Visible Storage area. These should be on our website within a month and I’ll post an update here when they go live. Recently, Jook shot a VR of The Dinner Party by Judy Chicago and we are pretty excited to be able to show off these exhibitions in this dynamic way.
Shown here under construction in 2003 (left) and as it is today (right), Visible Storage, was the second and final phase of the Luce Center for American Art. The space was completed in 2005 and includes 5,000 square feet of visible storage area.
Hand-finished aluminum cabinets (shown here during construction and after completion) contain ceramics, pewter, glass, silver, Tiffany lamps, twentieth-century design objects, and nineteenth-century furniture with original upholstery, as well as a significant number of large- and small-scale bronze and marble sculptures.
Two large, glass-walled bays contain nearly six hundred paintings from the collection, all on oversized, rolling screens.
Using computer kiosks incorporated into the cases, visitors have access to portions of the Museum’s collections database. The database, which includes information on the roughly 2000 objects in the installation, can also be searched on our website.
Shelley Bernstein is the former Vice Director of Digital Engagement & Technology at the Brooklyn Museum where she spearheaded digital projects with public participation at their center. In the most recent example—ASK Brooklyn Museum—visitors ask questions using their mobile devices and experts answer in real time. She organized three award-winning projects—Click! A Crowd-Curated Exhibition, Split Second: Indian Paintings, GO: a community-curated open studio project—which enabled the public to participate in the exhibition process.
Shelley was named one of the 40 Under 40 in Crain's New York Business and her work on the Museum's digital strategy has been featured in the New York Times.
In 2016, Shelley joined the staff at the Barnes Foundation as the Deputy Director of Digital Initiatives and Chief Experience Officer.