We’ve talked a lot about how user expectations helped shape our implementation. There are times when it’s incredibly valuable to listen to your users, but there…
Read MoreWhen we first began thinking about the lobby reconfiguration, the need for flexible and moveable was paramount and all of our discussions with the design…
Read MoreShelley and I like to cast a wide net when looking for inspiration and ideas, often looking outside the museum sector from the customer experience…
Read MoreIn every project there’s always a moment where the timeline starts to shrink. You start to look at your launch date and the to do list (ours is…
Read MoreAs I introduced in a previous post, SITU Studio was brought on board to design a mobile, flexible, and temporary set of furniture components that…
Read MoreWhen you’ve got any tool that is designed to answer questions the danger is that people think it’s an automated system; with ASK we need to…
Read MoreIn my previous post, I talked a lot about agile development and where we failed it. Agile has also thrown us some serious curves in…
Read MoreAs we march toward our June launch for ASK, it’s a good moment to look back at some of the issues we’ve faced along the way….
Read MoreFrom the outset we knew that the dashboard—the web application our audience engagement team will use to answer incoming questions—was going to be a huge…
Read MoreIn the web development world, RESTish APIs (Application Programming Interface) have slowly become the de facto standard by which different computing systems are used to…
Read MoreBy and large, most software in the world is made to a spec enshrined into immutability, then interpreted differently by various parts of the teams…
Read More“Three Simple Truths” from The Agile Samurai by Jonathan Rasmussen: 1. It is impossible to gather all the requirements at the beginning of a project….
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